A/B vs Multivariate Testing: Which test should you use?

What are the differences between A/B and multivariate testing? We've created a quick guide to help you decide on the best test type.

You have a user study coming up, but you don’t know which type of test to perform. Do you A/B test or use a multivariate test? Let’s take a closer look at each to find out more. 

Before we start, let's define the key terms used in this article.

  • Element: An aspect of the page, product, or flow to be studied.
    Example: If studying an ad on a web page, then the elements would be the title, content (text and/or graphic), call-to-action (CTA button, link and/or label), ad placement, size, background, and so on.
  • Variant: A version of the element.
    Example: Variants of a CTA element might be the link/button labels ‘learn more’ or ‘try it today’.
  • Success: A key measure.
    Example: For an ad study, the user response could be a click-through ratio, a conversion rate, a download, a sign-up, etc.

What is an A/B test?

A/B testing compares two variations of a single element within a single design. The variants may be the color of a button, the label on a button, or the position of a button. 

The key to the A/B definition is that the proposed differences are nuances to one—and only one—element within the entire design. But if we look at three or more variants, the test is still an A/B test, but now we call it an ‘A/B/n’ test, where n is the number of variants. 

When does an A/B test become a multivariate (MVT) test?

If we look at two or more aspects of a single element, such as button color and button label, or if we look at two elements, such as button variants and text content variants, then the test is considered to be multivariate, or MVT, rather than A/B/n.

For A/B testing, changes to one (and only one) aspect of a single element are done between variants. For example, the label on a button might change, or the button's color might change.

However, if both label and color are tested in the same study, it becomes an MVT test. MVT tests can be very effective when looking at multiple design elements, although they can also become complex in both study design and analysis. 

The limitations of A/B and MVT

Both A/B and multivariate testing focus on behavioral rather than attitudinal metrics (though both can be collected). Neither testing type can review entirely different designs (such as two different website designs), only specific variants within elements. 

Different overall designs can be tested using methodologies focusing on user attitudes, such as moderated or basic usability methods and tools.

For these big design explorations, use conversational UX methodologies, such as moderated testing, talk-out-loud usability (Basic TOL), or a mix of click-tests and survey questions to find out more about what the user likes and doesn’t like. Then focus on the specific nuances through A/B or MVT testing.

Itis also worth remembering what A/B and MVT won’t tell you:

  • Why one design won over another
  • Which elements of the design are valuable to the user
  • Which elements are difficult or disagreeable to the user

A warning: it’s easy to throw out good design elements and retain poor elements based on limited and potentially erroneous data. 

Visualizing A/B and A/B/n testing

The image below represents an A/B/n example, where n=3.

The only change is the color of the comment bar element. More colors = larger ‘n’:

An A/B/n example

What MVT looks like

Now let's look at an MVT example, where n = 6.

Note that the only addition to the design element is the use of two label variants on the comment bar. Also notice that it doubled the n.

An MVT example with two label variants.

Adding a third element, such as a different label, NO label, or a different typeface means the variances increase logarithmically—your ‘n’ explodes.

Consequently, the number of participants needed for a valid result gets much larger. A reasonable number of participants are needed for each variation, which means the effort of recruiting can quickly become staggering and may take a very long time to collect. 

Our recommendation is to work incrementally on the nuances, building dependable and repeatable insights that can be used across the organization—and build on them with additional updates.

When you’re ready to test interactions, do that incrementally as well. 

When to use A/B or MVT methods—and when not to use them 

An A/B methodology can tell you which of two entirely different screen designs leads to better conversion rates. However, much is lost as you don’t know why one design is better than the other. 

You may achieve more conversions in the short term but simultaneously reduce customer satisfaction by dropping beneficial features or elements that existed in the losing design (You may also have negative elements in a winning design that you don’t know about).  

Good A/B 

Use A/B testing when you want to know, statistically, how a nuance within your design affects user behavior.

You can add into the test attitudinal metrics around user preferences, likes and dislikes, and other opinions, while keeping your focus on measuring user behavior—that’s the magic of the hypothesis. 

Conversion is always key

Conversion should be defined in your hypothesis. Design your test to focus on conversion, which could be buying a product, signing up for a newsletter, downloading a paper, registering for a conference, or any number of other commitments made by the user. 

Of course, a simple click-through is rarely a conversion, but rather, a path to a potential conversion, which may be several steps later in the user process. Set up your test to measure both click-through and actual conversion.

How to conduct an A/B-MVT test 

The basic steps through an A/B-MVT test are straightforward. 

  1. Document
  2. Build and run
  3. Analyze and report

    Let's take a quick look at each stage of this process:

1. Document

  • State what you're testing. A new design, an updated process, where and when it happens. Don’t assume your readers have your background. Be clear and concise.
  • Summarize what you already know. Include summary info from prior studies or outside research or papers, including user research from anywhere in the organization, related web analytics, and third-party work, such as Nielsen Norman or Forrester reports. Providing both summaries and links to those actual reports is best. 
  • State your hypothesis, cleanly and clearly. A good hypothesis is critical to defining study metrics and successful outcomes. Without one, we’re walking in the fog without direction. See our ‘5 rules for a great hypothesis’ guide for more info.
  • Show testing dates and participant targets.
  • Get team buy-in. This is not the same as ‘permission’. You need them truly onboard. Share your initial documentation with the team and stakeholders prior to launch. Get comments and feedback and incorporate them into your documentation. Discuss as needed to gain trust and support. At the same time, don’t let discussions derail your timeline. 

2. Build and run

The A/B tests we talk about here are done as unmoderated tests that have automated criteria that include success validation.

We are focused on user behavior. It is important to define the automated success measures for the data either by URL or user action and should focus on your hypothesis—your metric—to show your hypothesis as true or false.

See how to automatically validate your results in the UserZoom Academy at How to set up validation by URL and How to set up validation by question

Assuming you’ve already set up your participant segments and screener, and you’ve set your task validation criteria, be sure to "test your test" with some of your team. Make updates and get stakeholder buy-in, then run the study for real. 

3. Analyze and report

When reporting the results, be bold, be clear, and support anything you say with your data.

Don’t be afraid to say that you don’t know. You can always do more testing.

You can also use some statistics to determine the confidence you have in your uplift—for example, you can be “90% confident in a 14% increase in conversion with an estimated error of +/- 5%”. That means that you can be reasonably sure of a 9-to-19% improvement in your conversion rate with your new design. 

It’s important to share what you learned from your study, even if it’s a ‘failure’—share with your team and your broader organization. Remember, it’s never a failure, it is always learning. 

A report is not ‘happy speak’, it is truth, good or bad. Often user research is deductive: you build up a library of what doesn’t work, rather than what does. 

Own your results, good or not, so that colleagues can learn from your great work and talk with you about it. That makes failure a success—and success even better! 

Sandbox study example

Now let's take a look at a recent study we conducted. We used real participants but an imaginary brand that we created especially for this exercise.


1: Clearly state what you are testing

In our example, let's imagine a company is looking at a program called TXT

  • TXT is an app that lives on the company's internal-only domain where employees can anonymously and privately discuss sensitive information about the company, their team, or personal issues.
  • The study will look at potential logo possibilities that could also be used as screen icons to launch the application.
  • This study does not explore the app name, TXT, or the functionality of the app—just the logo.
  • The test will follow A/B/n methodology.

You'll also need to decide which variants are being tested

In this example, the ‘control’ is the orange box, while green and gray are our variants: B and C.

Always state a control - this is likely to be the current design, already in use. 

The variants to be tested in our sandbox study.

2: Consider what you already know

This is the first test of this type for the product.

List any other known data here, both from internal testing and external resources.

For example, Nielsen Norman Group suggests that people are more likely to click on green (the green used here is a company brand color).

You may also need to factor in accessibility issues at this point - you can use free tools like Coblis to check for any color-blindness issues which may occur in advance.

3: Have a clear hypothesis

Keep the statement very direct and measurable.

In this case, our hypothesis stated: "We believe a higher percentage of users will click on variant B (the green box)."
If you include words like AND or BECAUSE, your study metrics must prove each part of your hypothesis—the user actions and the motivations. 

Metrics should align to the hypothesis. In this example:

  • Key Metric: Number of unique user clicks to a variant.
  • Additional data will be collected rating the user experience (ratings and comments).

4: Study dates and participants

  • 45 internal participants will be recruited for the study according to a screener. 
  • The study will launch on October 1st and run until the participant quota is reached (or for 30 days, whichever comes first). 

5: Documentation and reporting

Decide how you want to share your reporting - is this for a select group of stakeholders, or should this be shared with the wider business?

You can choose how best to share results. For example:

  • If the document is for a small group of stakeholders, you can send the input to an email address. 
  • You can make results more widely available by using a real-time URL, allowing people with a link to access the study while it is live.
  • Finally, you can make the final results available via intranet, or through your research repository. This will allow people across the business to easily refer to the results now, and in the future.

Time to get started!

This example should have given you a good understanding of the differences, advantages (and limitations) of A/B and multivariate tests, and enough information to begin creating your own, so what are you waiting for? Get out there and get testing!

Want to dive deeper into usability testing? Be sure to check out our comprehensive guide to A/B testing, or the range of usability resources in UserZoom academy.

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